Today the first prototype of the UI Menu System was implemented.
There is now a Start Screen as well as the Main Menu and you “you lost” screen. Yes it is still very basic and more than boring … but enough to show the menu working 🙂
And of course the playable version can be found here:
Today I’m happy to announce that the first playable prototype for IOS was finished.
The Prototype has some neat background “music” and other sound effects. It features also the basic game mechanic, including a games score counter. Next steps will be to get some menus in place 😉
If you also want to get an impression on the game in this very early stage, you can try the
WebGL-version … however the UI-Texts are not in the right place:
Decision made, the first project will be using Unity3D and target will be iOS. Not sure yet if we’ll support iPhone only or also iPad …
Welcome … the first step of BitMutation is done! We are in the world-wide-web 🙂