Get Free Fallin now from the Apple App Store:
The development of Free Fallin’ has been completed.
Currently it is up to Apple to approve the game and as soon as this happend
the game will be available at the App store !
It’s just a matter of days and Free Fallin’ will be available in the Apple App Store!
2 days ago we decided to put the game also in the mac app store 🙂
It is available (ad-free) for 2,29€!
Today we hit the 500+ Download line in the Google Play Store 🙂
Today we reached 200+ Downloads, about 50 in the Apple Store
and about 170 in the Google Play Store.
Its a day to celebrate 🙂
After Bitanoid got released (alpha) in the Google Play Store yesterday, it was about time to think about
how to get some money back from the game.
Today I walked my first steps in the Google Play Store …
et voilà … today the “private alpha testing” has startet!
As we have now the gameplay basics ready it is about creating content and linking levels.
tatatataaa ! SINGLETON was introduced …
To save some states between the level a “gamemanager” singleton was introduced that
keeps track of the highscore and some other information.
And also 3 levels have been created with different kind of blocks.
There are now prefab (template) blocks in different colours. Ok this is obvious 🙂
Also there are blocks that can be hit only once, and blocks that can be hit up to 3 times until
they break. The condition of the block (1-hit, 2 hit, …) is indicated by special sprites out of
a sprite sheet showing fractured blocks.
And also an “unbreakable” block is also available now …
So progress is made, you can test it by yourself here!
Stay tuned for the next update!