As we have now the gameplay basics ready it is about creating content and linking levels.
tatatataaa ! SINGLETON was introduced …
To save some states between the level a “gamemanager” singleton was introduced that
keeps track of the highscore and some other information.
And also 3 levels have been created with different kind of blocks.
There are now prefab (template) blocks in different colours. Ok this is obvious 🙂
Also there are blocks that can be hit only once, and blocks that can be hit up to 3 times until
they break. The condition of the block (1-hit, 2 hit, …) is indicated by special sprites out of
a sprite sheet showing fractured blocks.
And also an “unbreakable” block is also available now …
So progress is made, you can test it by yourself here!
Stay tuned for the next update!